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KeyboardManager — Class in package org.aswing
KeyboardController controlls the key map for the action firing.
KeyboardManager() — Constructor in class org.aswing.KeyboardManager
Singleton class, Don't create instance directly, in stead you should call getInstance().
keyDown — Event in class org.aswing.KeyboardManager
Dispatched when key is down.
keyJustActed — Property in class org.aswing.KeyboardManager
keyManager — Property in class org.aswing.JRootPane
keymap — Property in class org.aswing.KeyboardManager
KeyMap — Class in package org.aswing
KeyMap is a key definition -> action map.
KeyMap() — Constructor in class org.aswing.KeyMap
Creates a key map.
keys() — Method in class org.aswing.tree.TreePathMap
keys() — Method in class org.aswing.util.HashMap
Returns an Array of the keys in this HashMap.
keySequence — Property in class org.aswing.KeyboardManager
KeySequence — Class in package org.aswing
Key Sequence, defines a key sequence.
KeySequence(... rest) — Constructor in class org.aswing.KeySequence
KeySequence(key1:KeyStroke, key2:KeyStroke, ...)
KeySequence(description:String, codeSequence:Array)
Create a key definition with keys.
KeyStroke — Class in package org.aswing
KeyStroke is a single key definition.
KeyStroke(description, code) — Constructor in class org.aswing.KeyStroke
Create a KeyStroke with string and key code.
KeyType — Interface in package org.aswing
KeyType defined with description representing the key sequence with a string, codeSequence contains the key codes sequence.
keyUp — Event in class org.aswing.KeyboardManager
Dispatched when key is up.
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